Frightfur Sheep
DARK 5

Frightfur Sheep

  • Archetype:
  • Edge Imp

  • ATK:
  • 2000

  • DEF:
  • 2000

  • View:
  • 3534




"Edge Imp Chain" + 1 "Fluffal" monster If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of "Frightfur Sheep" once per turn.




 
 
AI Power Analysis
Boss / End-boardConfidence: Medium
56± 8/ 100
Power Score
Intrinsic 51
Deck 59

Frightfur Sheep — Power Evaluation

Final Score: 56 ± 8 · Confidence: Medium

  • Intrinsic: 51 · Deck: 59 · Meta: provisional
  • Primary role: Boss / End-board · Secondary: Recovery/Recursion

Why it scores here

Frightfur Sheep is a Fusion body that reliably shows up in the Edge Imp/Fluffal/Frightfur shell: 386 recent decks run it at roughly one copy each, with 99% co-occurrence with Edge Imp Chain, so it is practically accessible through Polymerization-based lines. Its value comes from the text: a battle-step activation lock and a self-revival from the Graveyard with +800 ATK, which give it recurrence and a close-out role. No combo boards were supplied, so the conversion score rests on text and deck context only; the high deck count confirms it is played, not that it is powerful, and the 2000 ATK earns nothing on its own. The score is moderate because its material value and interaction are limited.

Axis scores

Axis Score Evidence
Accessibility 60 Live in 386 of the recent decks at about one copy each, with Edge Imp Chain and Polymerization co-occurring in over 89% of them, but it still needs Edge Imp Chain plus a Fluffal monster to fuse (verified: deck stats and card text; inferred: fusion route).
Combo & Conversion 45 The battle lock and self-revival with +800 ATK convert a single body into a stronger threat, but no combo boards were supplied so the conversion is text-only (inferred).
Resource Economy 40 No card draw or search in the text; the Graveyard revival is recovery rather than advantage, so value is modest (verified: card text).
Effect & Interaction 35 The opponent cannot activate cards or effects until the end of the Damage Step after it battles, a situational lock with no direct removal or negation (verified: card text).
Material Utility 30 Level 5 DARK Fiend fusion body with no observed use as material in the evidence, and it is an Extra Deck monster that is unlikely to be a generic material (inferred).
Resilience & Flexibility 60 Can revive from the Graveyard after being destroyed by battle or by an opponent's effect, once per turn, which gives it recurrence across turns (verified: card text).
Deck-Building Efficiency 75 One copy in almost every deck, no garnet or lock restriction, and no Main Deck slot cost; it is an Extra Deck card that is cheap to run (verified: decks_evidence).

Calculation

Weight profile: 0.7 Boss/End-board + 0.3 Recovery/Recursion. Intrinsic ≈ 51, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live in almost every Edge Imp/Fluffal/Frightfur build (386 decks, about one copy each)
  • Revival from the Graveyard with +800 ATK gives recurrence after battle or effect destruction
  • Cheap to run: one Extra Deck copy with no garnet or lock restriction

Weaknesses

  • Needs Edge Imp Chain plus a Fluffal monster to fuse, so it depends on the shell
  • Battle-step lock is situational and does not stop a non-battle response
  • Poor material value: no observed use as a generic material and no combo evidence

Counters / choke points

  • Interaction during the fusion or summon process before it resolves
  • Board-wide or Graveyard-targeting effects that stop the once-per-turn revival

Best use

Extra Deck finisher with a Graveyard revival that adds recurrence in the late game. Decks: Edge Imp / Fluffal / Frightfur (Frightfur shell). Suggested copies: 1.

Evidence & gaps

  • Verified: Live in 386 recent decks at about one copy each; Edge Imp Chain co-occurs in 99.2% of those decks; Battle-step activation lock and once-per-turn self-revival with +800 ATK from the card text
  • Observed: Edge Imp Chain and Polymerization appear in most decks running this card; Guides place it as a core Extra Deck piece of the Frightfur shell
  • Inferred: Accessibility is conditional on the Edge Imp Chain plus Fluffal fusion route; Recovery and recursion role follows from the revival clause
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited)











https://metaduelist.com/
Top